Damage specialisation · Tier B in PvP, 2.7% of the sample
A complete live guide built from rated Battle.net profiles: bracket-specific talents, PvP talents, gear, gems, enchantments, statistics and importable builds. PvE raid casts are never presented as PvP advice.
Secondary stat split across the 30 best-geared synced characters. Averaged per player, so one heavily geared character cannot define the answer for everyone.
30
Synced RBG players
1,107
Average rating sampled
2,173
Highest rating sampled
The three dedicated PvP slots, measured from Battle.net profiles.
Starsurge grants 2% spell critical strike chance to 8 allies within 40 yards for 18 sec, stacking up to 3 times.
8 players
Starfall calls down collapsing stars that last 15 sec. Enemies that come into contact with a star cause it to burst, knocking nearby enemies upwards and dealing 12,484 Astral damage. Generates 15 Astral Power. The Druid and their allies may pick up stars, causing them to orbit around you.
8 players
Owlkin Frenzy can stack up to 2 times and reduces the cast time of your next Cyclone or Entangling Roots by 10%.
5 players
For 3 sec after leaving Cat Form or Travel Form, you retain up to 25% movement speed.
5 players
Swarms the target with Faeries, disarming the enemy, preventing the use of any weapons or shield and reducing movement speed by 30% for 5 sec.
4 players
When using Regrowth on an ally the initial heal will always have a critical effect and the cast time of Regrowth will be reduced by 50% for 6 sec.
4 players
Increases the range of Cyclone, Typhoon, and Entangling Roots by 5 yds.
3 players
Bear Form reduces magic damage taken from spells by 10% and you may now cast Moonfire while in Bear Form.
1 players
Casting Barkskin sprouts thorns on you for 12 sec. When victim to melee attacks, thorns deals 5,268 Nature damage back to the attacker. Attackers also have their movement speed reduced by 50% for 4 sec.
1 players
Common high-rated choices grouped by purpose. This is a PvP toolkit, not a fake raid rotation.
Increases the range of all of your spells by 5 yards.
Entering Eclipse increases your critical strike chance with Arcane or Nature spells by 20%, decreasing by 2% every 1 sec.
Top two choices per slot among the highest-rated hydrated profiles.
Back
Thalassian Competitor's Cloth Cloak
43% equipped · 259 ilvl
Back
Venomous Aspirant's Cloak
33% equipped · 263 ilvl
Chest
Venomous Aspirant's Leather Vest
53% equipped · 263 ilvl
Talent choices across 30 synced characters playing this specialisation. These are observed picks, not recommendations — they say what the ladder is doing, not what you should do.
Taken by between 15% and 90% of players. This is where the real decisions are.
25 players · Class
23 players · Specialization
23 players · Specialization
21 players · Class
21 players · Specialization
20 players · Specialization
19 players · Class
19 players · Class
18 players · Specialization
17 players · Specialization
17 players · Specialization
16 players · Specialization
14 players · Class
14 players · Class
13 players · Class
12 players · Specialization
12 players · Specialization
11 players · Specialization
11 players · Specialization
10 players · Class
8 players · Class
7 players · Specialization
5 players · Class
5 players · Class
28 players · Class
28 players · Specialization
4 players · Class
4 players · Class
4 players · Specialization
Loadouts from the highest-rated synced players of this specialisation. Paste straight into the game.
kelthuzad · US2,173
area-52 · US2,155
bleeding-hollow · US2,015
tichondrius · US1,944
zuljin · US1,851
Force of Nature Treants last 4 sec longer.
Celestial bodies align, maintaining both Eclipses and granting 10% haste for 15 sec.
Moonfire, Sunfire, and Shooting Stars damage increased by 10%.
When a hit deals more than 12% of your maximum health, instantly heal for 10% of your health. This effect cannot occur more than once every 30 seconds.
Activating an Eclipse also launches Solar or Lunar Bolts at enemies within 40 yds that always critically strike. Solar Bolt Entering Solar Eclipse launches a Solar Bolt at 1 enemy that deals 25,582 Nature damage. Lunar Bolt Entering Lunar Eclipse launches 3 Lunar Bolts at enemies that deal 4,044 Arcane damage to them and nearby targets. Deals reduced damage beyond 5 targets.
Your Force of Nature treants have 100% increased health.
Heals you for 32% health over 3 sec, and increases healing received by 20%.
When you use Barkskin or Survival Instincts, absorb 178,942 damage for 15 sec.
Every 5 Regrowths you cast makes your next Wrath, Starfire, or Entangling Roots instant and increases damage it deals by 100%. Every 5 Starsurges or Starfalls you cast makes your next Regrowth or Entangling roots instant.
Tosses the enemy target into the air, disorienting them but making them invulnerable for up to 5 sec. Only one target can be affected by your Cyclone at a time.
Increases your movement speed by 15%.
Invokes the spirit of Ursoc to stun the target for 4 sec. Usable in all shapeshift forms.
Conjures a vortex of wind for 10 sec at the destination, reducing the movement speed of all enemies within 8 yards by 50%. The first time an enemy attempts to leave the vortex, winds will pull that enemy back to its center. Usable in all shapeshift forms.
Chest
Enigmatic Dreamwatcher's Lunar Raiment
23% equipped · 295 ilvl
Feet
Venomous Aspirant's Leather Footpads
80% equipped · 263 ilvl
Feet
Venomous Warmonger's Boots
7% equipped · 289 ilvl
Hands
Venomous Aspirant's Leather Gloves
57% equipped · 263 ilvl
Hands
Enigmatic Dreamwatcher's Gauntlets
20% equipped · 305 ilvl
Head
Enigmatic Dreamwatcher's Somnolent Stare
60% equipped · 292 ilvl
Head
Venomous Aspirant's Leather Helm
13% equipped · 263 ilvl
Legs
Venomous Aspirant's Leather Breeches
70% equipped · 263 ilvl
Legs
Venomous Aspirant's Leather Leggings
17% equipped · 263 ilvl
Main Hand
Venomous Aspirant's Stave
90% equipped · 263 ilvl
Main Hand
Venomous Aspirant's Cudgel
3% equipped · 263 ilvl
Neck
Thalassian Competitor's Amulet
43% equipped · 292 ilvl
Neck
Venomous Aspirant's Necklace
43% equipped · 263 ilvl
Off Hand
Venomous Aspirant's Sigil
3% equipped · 263 ilvl
Ring 1
Thalassian Competitor's Signet
63% equipped · 292 ilvl
Ring 1
Venomous Aspirant's Ring
23% equipped · 263 ilvl
Ring 2
Thalassian Competitor's Signet
67% equipped · 292 ilvl
Ring 2
Venomous Aspirant's Ring
17% equipped · 263 ilvl
Shirt
Artisan Officer's Shirt
7% equipped · 1 ilvl
Shirt
Irradiated Undercoat
3% equipped · 1 ilvl
Shoulders
Enigmatic Dreamwatcher's Plumage
80% equipped · 292 ilvl
Shoulders
Venomous Aspirant's Leather Spaulders
10% equipped · 263 ilvl
Tabard
Galactic Gladiator's Tabard
17% equipped · 1 ilvl
Tabard
Guild Tabard
7% equipped · 1 ilvl
Trinket 1
Venomous Aspirant's Insignia of Alacrity
33% equipped · 263 ilvl
Trinket 1
Venomous Aspirant's Medallion
27% equipped · 263 ilvl
Trinket 2
Venomous Aspirant's Medallion
40% equipped · 263 ilvl
Trinket 2
Venomous Aspirant's Insignia of Alacrity
20% equipped · 263 ilvl
Waist
Venomous Aspirant's Leather Cord
53% equipped · 263 ilvl
Waist
Thalassian Competitor's Leather Belt
23% equipped · 292 ilvl
Wrist
Thalassian Competitor's Leather Wristwraps
40% equipped · 292 ilvl
Wrist
Venomous Aspirant's Leather Wristwraps
37% equipped · 263 ilvl
28 players · Class
28 players · Specialization
28 players · Hero
28 players · Hero
28 players · Specialization
28 players · Specialization
28 players · Hero
28 players · Hero
28 players · Specialization
28 players · Specialization
28 players · Class
28 players · Hero
28 players · Hero
28 players · Hero
3 players · Specialization
3 players · Specialization
2 players · Class
2 players · Specialization
2 players · Class
1 players · Class
1 players · Class
1 players · Class