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Augmentation Evoker

Damage specialisation · Tier C in Mythic+, 0.1% of the sample

PvE GuideRaid logs, Mythic+ players and PvE buildsACTIVEPvP GuideRated ladder talents, gear stats and builds

Opener

The order abilities first landed across 4 top-parsing pulls, with the median time into the fight. The percentage is how many of those parses used the ability at all — a step at 100% is the opener, one at 60% is a choice some players make.

  1. 1Chrono Flames+0.5s50%
  2. 2Ebon Might+0.9s100%
  3. 3Prescience+1.4s100%
  4. 4Hover+3.1s50%
  5. 5Breath of Eons+3.8s100%
  6. 6Light's Potential+4s75%
  7. 7Tip the Scales+6.1s100%
  8. 8Fire Breath+6.4s100%
  9. 9Upheaval+6.9s100%

What follows what

What was pressed next, counted over every observed pair. This is the closest a log gets to a priority list — but it describes behaviour, not a rule: a player casting Execute because it lit up looks the same here as one following a plan.

  • Eruption89 casts→Eruption74%Chrono Flames13%Fire Breath5%
  • Upheaval36 casts→Upheaval67%Prescience14%Eruption6%
  • Chrono Flames27 casts→Chrono Flames50%Eruption23%Prescience15%
  • Fire Breath26 casts→Fire Breath58%Upheaval33%Prescience4%
  • Prescience24 casts→Eruption38%Prescience25%Breath of Eons8%
  • Ebon Might15 casts→Ebon Might40%Prescience20%Fire Breath13%

Ability usage

Casts per minute across 20 top-parsing kills in The Venomous Abyss. Per minute rather than totals, so a long fight does not read as a heavily used ability.

Single target

5 fights where almost all damage went to the boss

  1. 1Eruption18.6per min
  2. 2Chrono Flames8.1per min
  3. 3Prescience6.6per min
  4. 4Upheaval6.0per min
  5. 5Fire Breath4.5per min

Multi-target

10 fights with substantial add damage

  1. 1Eruption17.6per min
  2. 2Chrono Flames8.3per min
  3. 3Prescience6.6per min
  4. 4Upheaval6.0per min
  5. 5Fire Breath4.8per min

Fights are sorted by how much damage landed on boss units rather than by a hand-kept list of which encounter is the AoE one, so the split stays right after a retune. Fights in between are left out of both columns.

Updated 31/08/2026. These are observed casts, not a recommended priority — the order reflects how often an ability came up, which is not the same as when to press it.

Secondary stats

Secondary stat split across the 4 best-geared synced characters. Averaged per player, so one heavily geared character cannot define the answer for everyone.

  • Versatility44.7%954 avg
  • Haste36.7%798 avg
  • Critical Strike10.3%250 avg
  • Mastery8.3%195 avg

What PvE players are playing

Only 4 synced characters play this specialisation so far, which is too few to report pick rates from.

A percentage drawn from a handful of players is noise wearing the costume of data, and a reader cannot tell the difference. This fills in as the background sync works through the ladder.

Learn the spec

This page measures what players do. For rotation, stat priority and matchup play, these are the references.

  • WowheadpveRotation, stat priority, gear and consumables. The most complete free PvE reference.
  • Icy VeinspveRotation walkthroughs and talent reasoning, written for players learning a spec.
  • Raider.IOpveMythic+ routes, affix planning and dungeon-by-dungeon breakdowns.

Other Evoker specs

  • Devastation
  • Preservation