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Protection Warrior

Tank specialisation · Tier C in Mythic+, 0.3% of the sample

PvE GuideRaid logs, Mythic+ players and PvE buildsACTIVEPvP GuideRated ladder talents, gear stats and builds

Opener

The order abilities first landed across 4 top-parsing pulls, with the median time into the fight. The percentage is how many of those parses used the ability at all — a step at 100% is the opener, one at 60% is a choice some players make.

  1. 1Light's Potential+0.4s75%
  2. 2Shield Charge+0.6s50%
  3. 3Charge+0.8s50%
  4. 4Avatar+1.2s100%
  5. 5Shield Slam+1.7s100%
  6. 6Thunder Blast+1.8s75%
  7. 7Shield Block+2s100%
  8. 8Ignore Pain+2.5s50%
  9. 9Demoralizing Shout+3.4s100%

What follows what

What was pressed next, counted over every observed pair. This is the closest a log gets to a priority list — but it describes behaviour, not a rule: a player casting Execute because it lit up looks the same here as one following a plan.

  • Shield Slam52 casts→Ignore Pain25%Shield Block16%Thunder Clap16%
  • Revenge38 casts→Shield Slam27%Revenge22%Thunder Clap19%
  • Ignore Pain34 casts→Shield Slam31%Thunder Clap25%Revenge13%
  • Thunder Clap26 casts→Revenge27%Shield Block19%Shield Slam19%
  • Thunder Blast21 casts→Revenge38%Shield Slam33%Ignore Pain14%
  • Shield Block19 casts→Thunder Blast42%Revenge21%Shield Slam16%

Ability usage

Casts per minute across 20 top-parsing kills in The Venomous Abyss. Per minute rather than totals, so a long fight does not read as a heavily used ability.

Single target

5 fights where almost all damage went to the boss

  1. 1Shield Slam16.3per min
  2. 2Thunder Clap14.7per min
  3. 3Revenge13.8per min
  4. 4Ignore Pain11.0per min
  5. 5Shield Block4.6per min
  6. 6Execute1.2per min

Multi-target

7 fights with substantial add damage

  1. 1Shield Slam16.2per min
  2. 2Thunder Clap13.6per min
  3. 3Revenge13.3per min
  4. 4Ignore Pain10.4per min
  5. 5Shield Block3.8per min
  6. 6Execute2.1per min

Fights are sorted by how much damage landed on boss units rather than by a hand-kept list of which encounter is the AoE one, so the split stays right after a retune. Fights in between are left out of both columns.

Updated 31/08/2026. These are observed casts, not a recommended priority — the order reflects how often an ability came up, which is not the same as when to press it.

Secondary stats

Secondary stat split across the 21 best-geared synced characters. Averaged per player, so one heavily geared character cannot define the answer for everyone.

  • Versatility34.9%775 avg
  • Haste31.4%737 avg
  • Mastery17.3%408 avg
  • Critical Strike16.3%395 avg

What PvE players are playing

Only 21 synced characters play this specialisation so far, which is too few to report pick rates from.

A percentage drawn from a handful of players is noise wearing the costume of data, and a reader cannot tell the difference. This fills in as the background sync works through the ladder.

Learn the spec

This page measures what players do. For rotation, stat priority and matchup play, these are the references.

  • WowheadpveRotation, stat priority, gear and consumables. The most complete free PvE reference.
  • Icy VeinspveRotation walkthroughs and talent reasoning, written for players learning a spec.
  • Raider.IOpveMythic+ routes, affix planning and dungeon-by-dungeon breakdowns.

Other Warrior specs

  • Arms
  • Fury